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Fly with Friends

Project type

Motion Tracking Game

Date

May, 2023

Location

Hong Kong

Fly with Friends was an exciting project that I had the opportunity to lead as a software engineer for Hong Kong International Airport and Nomura Japan. This motion tracking game was designed specifically for the children's area of the airport, aiming to provide an interactive and engaging experience for young travelers.

My role as the lead software engineer involved designing the gameplay controller for the game. I implemented a unique system that used a stepper to link the player's physical steps to their character's motion within the game. This innovative approach allowed for a more immersive and interactive experience, as faster steps would make the bird fly faster in the game.

In addition to the gameplay controller, I also developed the networking backend for co-op play. This involved syncing the position, score, and full gameplay of both players in real-time. By implementing this multiplayer infrastructure, Fly with Friends provided an immersive and seamless experience for players. Their movements and progress were perfectly mirrored on each side, allowing them to work together and enjoy the game collaboratively.

The impact of Fly with Friends was remarkable. The game attracted over 50,000 visitors, who were captivated by the interactive and engaging gameplay. The combination of the unique gameplay controller and the synchronized multiplayer experience created an immersive and memorable experience for the young travelers at Hong Kong International Airport. It was truly rewarding to see the joy and excitement on their faces as they played and interacted with the game.

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